Math // Number Representation & Place Value
10 More or 10 Less
Mentally find 10 more or 10 less than a given two-digit number without counting
Quick check
Can the learner quickly tell you what is 10 more than 43 or 10 less than 71 — without counting up or down one at a time?
Ask this to see whether the topic is secure.
Topic // Mastery
What mastery looks like
- Given 56, quickly say 66 is 10 more and 46 is 10 less
- Explain that adding 10 increases the tens digit by 1
- Answer '10 more than 73' without using fingers or counting on
Topic // Map
Where this fits
- RequiredMust come first
- HelpfulHelps, but not essential
Before this
2 topicsNumber Representation & Place Value // Ages 6 to 7
Mentally finding 10 more/less requires understanding that the tens digit changes
- One More Each TimeHelpful
Counting & Cardinality // Ages 4 to 6
10 more/less generalises the concept of one more/one less to tens
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10 More or 10 Less
Ages 6 to 7 // Method
Leads to
3 topicsAddition & Subtraction // Ages 6 to 7
Adding/subtracting tens builds on mentally finding 10 more or less
- 10 or 100 More or LessRequired
Number Representation & Place Value // Ages 7 to 8
Finding 10/100 more/less within 1000 extends finding 10 more/less of two-digit numbers
- Generalising PatternsHelpful
Mathematical Thinking // Ages 6 to 7
Mentally finding 10 more/less uses generalised repeated reasoning about place value
Topic // Research-informed
Teaching notes
From the Marble Skill Taxonomy. These notes have not been validated in classrooms, so treat them as a starting point for your own judgement.
The approach
For ages 6-7: mentally find 10 more or 10 less than a two-digit number without counting on in ones, by recognising that adding/subtracting a ten changes only the tens digit while the ones digit stays the same (10 more than 56 is 66; 10 less is 46). The core objective is reasoning plus fluency: the child should both produce the answer instantly and explain why only the tens digit changes. Concrete models (100-square vertical moves, base-ten rods) build the insight; timed recall practice consolidates it once understanding is secure. Keep examples within the two-digit range where only the tens digit changes by one.
Common misconceptions
- Counting on in ones (56, 57, 58…66) instead of jumping a ten — no place-value shortcut.
- Changing the ones digit as well, or changing the wrong digit (56 → 57 for '10 more').
- Confusing 10 more with 1 more.
- Miscounting on the 100-square by moving diagonally or the wrong direction.
- Struggling at decade boundaries because the pattern is memorised without understanding the tens digit's role.
Useful representations
- 100-square (vertical moves = ±10) — the canonical model
- Base-ten tens-rods and ones-cubes (add/remove one rod)
- 0-100 number line with hops of 10
- Place-value chart showing only the tens digit changing
- Gattegno chart (change the tens-row selection, keep the ones)
Teaching practices
- Exploit the 100-square structure: +10 is one row DOWN, -10 is one row UP, in the same column — the visual makes 'ones unchanged, tens ±1' obvious.
- Use tens-rods: add or remove exactly ONE rod and narrate that the cubes (ones) never moved.
- Insist on the generalised explanation, not just the answer, so it becomes reasoning rather than counting.
- Contrast with '1 more/1 less' so the child distinguishes changing the ones from changing the tens.
- Rehearse across decade boundaries to build fluency and flag where the pattern needs care.
Activities to try
- 1
The 100-square vertical jump
Why it works: Adding or subtracting ten is always the same move — straight down or up one row — and the ones digit never moves because only a whole ten is added or removed.
- Point to a starting number on a 100-square (for example 56).
- On a 100-square numbered from the top (1-10 in the top row), to find 10 more, move straight DOWN exactly one row, staying in the same column; to find 10 less, move straight UP one row in the same column. (On a bottom-up 100-square the directions are reversed. Check which way the numbers grow on your grid.)
- Say the new number aloud (56 → 66 for 10 more, 56 → 46 for 10 less).
- Repeat the +10 jump several times to trace a straight vertical stripe down the grid: 56 → 66 → 76 → 86.
- Each time, name the ones digit and the tens digit and state what changed: 'the ones stayed 6, the tens went up by one.'
- 2
Add or remove one ten-rod
Why it works: Adding ten means adding a single ten-rod, which changes the tens count by one and leaves the ones completely untouched.
- Lay out a two-digit number with base-ten tens-rods and ones-cubes (for example 5 rods and 6 cubes for 56).
- To add 10, place exactly ONE more rod; to subtract 10, take exactly ONE rod away.
- Watch the ones-cubes the whole time and say aloud that they did not move.
- Read the new total and state which digit changed (the tens) and which stayed the same (the ones).
- 3
Ten more versus one more
Why it works: Changing the ones digit (±1) and changing the tens digit (±10) are distinct moves; the child must adjust the correct digit for the correct operation.
- For the same starting number (for example 56), find 1 more and then 10 more; then find 1 less and 10 less.
- Say which digit changes each time: 1 more changes the ones (56 → 57); 10 more changes the tens (56 → 66).
- Explain in your own words how '10 more' is different from '1 more.'
Topic // Standards
Curriculum standards
- Common Core State Standards for Mathematics
- 1.NBT.5
Math // Number Representation & Place Value
More in Number Representation & Place Value
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