Science // Energy

Efficiency, Sankey diagrams, and work done

Calculate energy efficiency as the ratio of useful output energy to total input energy, construct and interpret Sankey diagrams, and calculate work done using work = force × distance

Ages
12 to 13
Type
Method
Builds on
3 topics
Leads to
1 topic
Standards
1 code

Quick check

If the learner heard that a light bulb is 10% efficient and uses 60 J of energy, could they work out how much of that energy actually becomes light — and where the rest goes?

Ask this to see whether the topic is secure.

Topic // Mastery

What mastery looks like

What a learner can do once this topic is secure.
  • Calculates efficiency as a percentage from given input and useful output energy values
  • Draws a Sankey diagram to represent energy transfers in a device, with arrow widths proportional to energy amounts
  • Uses W = Fd to calculate work done when a force moves through a distance
  • Identifies which energy transformations in a Sankey diagram are useful and which are wasted

Topic // Map

Where this fits

What to learn first and what this topic opens up, with the reason for each link. Required links come first.
  • RequiredMust come first
  • HelpfulHelps, but not essential

Before this

3 topics
  • Energy // Ages 11 to 12

    Efficiency calculations quantify how much energy is conserved vs dissipated — conservation and dissipation must be understood first

  • Mathematics // Ratio & Proportion // Ages 10 to 11

    Calculating energy efficiency as a percentage requires percentage calculation skills from Math

  • Forces & Motion // Ages 11 to 12

    Work done = force × distance links energy to mechanics — understanding forces as vectors provides the context

You are here

Efficiency, Sankey diagrams, and work done

Ages 12 to 13 // Method

Leads to

1 topic
  • Energy // Ages 12 to 13

    The heating experiment applies the Q = mcΔT equation and efficiency concepts — those calculations must be understood before doing the practical

Topic // Research-informed

Teaching notes

From the Marble Skill Taxonomy. These notes have not been validated in classrooms, so treat them as a starting point for your own judgement.

The approach

For ages 12–13 (GCSE lead-in / NGSS HS placement), this procedural topic covers three linked quantitative skills: efficiency = useful output ÷ total input (as a ratio/percentage), constructing and interpreting to-scale Sankey diagrams, and work done = force × distance (joules). All three rest on conservation of energy and dissipation: no real device is 100% efficient, and 'wasted' energy is dissipated (usually to the thermal store of the surroundings), not destroyed. The core activity is a build-and-calculate bench where learners set an input, drag the useful/wasted split, see arrows redraw to scale and an efficiency readout update, plus a work-done tool linking force and distance to W = Fd. Reading-a-Sankey reference, calculation practice, and predict-then-check problems support this.

Common misconceptions

  • 'Wasted energy is lost/destroyed' — it is dissipated (spread out, usually to the thermal store of the surroundings), still conserved; the Sankey's wasted arrow accounts for it.
  • Drawing Sankey arrows not to scale, or with output widths that don't sum to the input — breaking conservation in the representation.
  • Believing a device can be >100% efficient, or that a more efficient device 'creates' or 'saves' energy rather than wasting less of it.
  • Thinking 'useful' vs 'wasted' is a fixed property of an energy type rather than depending on the device's purpose.
  • Work-done errors: counting work when there is no movement (holding still), using the wrong (perpendicular) distance, or conflating work, force and power.

Useful representations

  • A to-scale Sankey diagram (input arrow splitting into a useful branch and a wasted/dissipated branch; widths summing to the input).
  • The efficiency bar/ratio: useful output as a fraction of total input, shown as a percentage.
  • The conservation ledger: input = useful + wasted, with the wasted share labelled 'dissipated to surroundings (thermal)'.
  • A work-done diagram: a force arrow moving an object through a distance, W = F × d with units (N × m = J).

Teaching practices

  • Anchor efficiency in conservation FIRST: total input = useful output + wasted (dissipated) energy, so efficiency is the fraction that ends up useful; this makes >100% impossible and explains why the 'wasted' arrow must exist.
  • Build Sankey diagrams from the conservation constraint: the input arrow's width must equal the sum of the output arrows' widths — draw to scale (e.g. 1 cm = 10 J) so the proportionality is real, not decorative, and the widths visibly balance.
  • Teach 'useful vs wasted' as CONTEXT-dependent, not intrinsic: a lamp's thermal output is wasted, a heater's thermal output is useful — the same transfer is useful or wasted depending on the device's purpose.
  • Define work done operationally and confront the everyday meaning: W = Fd is energy transferred when a force moves through a distance IN ITS DIRECTION; holding a heavy bag still (no movement) does NO work in physics, even though it feels effortful.
  • Separate the trio of confusable quantities — work/energy (J), force (N), and (next topic) power (W) — with units and worked examples, since students blur them.

Activities to try

  1. 1

    Sankey-and-efficiency bench: build energy transfers to scale

    Why it works: Efficiency is the fraction of input energy that ends up useful; input = useful + wasted, so efficiency can never exceed 100% and 'wasted' energy is dissipated, not destroyed. Drawing arrow widths in proportion makes conservation visible rather than decorative.

    1. Set a device's input energy (e.g. 100 J into a motor).
    2. Drag the split between the useful output branch and the wasted (dissipated) branch; watch the arrow widths redraw to scale in real time.
    3. Read the live efficiency meter showing useful ÷ total as a percentage.
    4. Try to drag the useful arrow wider than the input — notice it cannot exceed the input, and efficiency cannot pass 100%.
    5. Observe the wasted branch labelled 'dissipated to surroundings (thermal)' peeling off rather than vanishing.
  2. 2

    Work done = force × distance: make W = Fd a felt quantity

    Why it works: Work done is energy transferred when a force moves an object through a distance in the force's direction; no movement means no work in physics, which contrasts with the everyday sense of 'effort'.

    1. Push an object (e.g. a crate) with a force arrow through a distance; watch W = F × d accumulate with units (N × m = J).
    2. Adjust force and distance (e.g. sliders) and observe how W changes.
    3. Compute a worked case: W = 20 N × 2 m = 40 J, stating units.
    4. Test the 'holding still' case: keep the load stationary and see that zero distance gives zero work, even though holding feels effortful.
    5. Check that the distance used is the distance moved in the direction of the force, not a perpendicular distance.
  3. 3

    Useful vs wasted depends on the device's purpose

    Why it works: 'Useful' and 'wasted' are not fixed properties of an energy type — the same thermal output can be useful or wasted depending on what the device is meant to do.

    1. Compare two devices: a lamp (whose thermal output is wasted) and a heater (whose thermal output is useful).
    2. For each, label the same type of transfer as useful or wasted according to what the device is for.
    3. State the device's purpose and then decide which output branch of its Sankey is 'useful'.

Topic // Standards

Curriculum standards

Codes for the curriculum statements this topic maps to. Each publisher owns its standard text.
The national curriculum in England: Key stages 1 and 2 framework document
KS3.Sci.Phys.Energy.3

Science // Energy