Math // Addition & Subtraction
Adding Three Small Numbers
Add three one-digit numbers using strategies including looking for pairs that make 10
Quick check
If the learner needs to add 4 + 6 + 8, can they spot that 4 and 6 make 10 first, then add 8 to get 18 — rather than just adding in order from left to right?
Ask this to see whether the topic is secure.
Topic // Mastery
What mastery looks like
- Calculate 5 + 7 + 3 by first adding 7 + 3 = 10, then 5 + 10 = 15
- Add any three single-digit numbers correctly
- Identify useful pairs within three addends to make the calculation easier
Topic // Map
Where this fits
- RequiredMust come first
- HelpfulHelps, but not essential
Before this
2 topics- Grouping numbers to addRequired
Addition & Subtraction // Ages 6 to 7
Adding three numbers uses the associative property to group pairs
- Number bonds to 9Helpful
Addition & Subtraction // Ages 4 to 6
Looking for pairs that make 10 benefits from knowing number bonds to 10
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Adding Three Small Numbers
Ages 6 to 7 // Method
Leads to
1 topic- Adding numbersRequired
Addition & Subtraction // Ages 7 to 8
Adding four two-digit numbers extends adding three one-digit numbers
Topic // Research-informed
Teaching notes
From the Marble Skill Taxonomy. These notes have not been validated in classrooms, so treat them as a starting point for your own judgement.
The approach
Teaches ages 6–7 to add three one-digit numbers efficiently by scanning for a pair that makes ten (or a double), adding that pair first, then adding on the third number — e.g. 5 + 7 + 3 → 7 + 3 = 10, then 5 + 10 = 15. The objective is the strategic habit of scanning and reordering (supported by commutativity/associativity and fluent bonds to 10), not merely getting a correct total. Includes a hands-on manipulative core, fluency/strategy-choice practice, a narration conversation, and a worked anchor, with each scaffold's role made explicit. Interactive and efficacy details are proposed, not validated.
Common misconceptions
- Always adding left-to-right and never scanning for a make-ten pair.
- Not recognising a pair that makes ten because bonds to 10 aren't fluent.
- Losing or double-counting the third addend after making ten.
- Thinking the numbers must be added in the written order.
- Miscounting when crossing ten while adding the third number by ones.
Useful representations
- Three movable number tiles that can be reordered
- Ten-frame that fills to ten from the chosen pair, then takes the third
- Empty number line with a jump to ten then on
- Bar/part-whole with three parts
- Bonds-to-10 pairs chart as a scanning aid
Teaching practices
- Teach an explicit 'scan for a pair that makes ten (or a double)' habit before adding.
- Rehearse bonds to 10 to fluency so the make-ten pair is spotted instantly.
- Use rearrangeable counters/tiles so children physically move the useful pair together.
- Contrast a make-ten route with a left-to-right route on the same triple to show the efficiency gain.
- Keep sums within 20 initially so the third addition crosses ten at most once.
Activities to try
- 1
Drag a pair to make ten on the ten-frame
Why it works: Spotting the pair that makes ten (or a double) first turns an awkward three-number sum into an easier one: a make-ten pair leaves 'ten and a bit', and a double gives a known fact to add on to. The written order is not fixed, you are free to reorder, and any ordering still gives the same total.
- Start with three movable number tiles above a ten-frame, e.g. 5, 7 and 3.
- Scan the three tiles and decide which two you would add first: a pair that makes exactly ten, or, if there is no such pair, a double.
- Drag two tiles together; if they make ten the frame fills completely and leaves a simpler 'ten and a bit' (here 5 + 10).
- Deliberately try a less useful pairing first (e.g. 5 + 7 = 12) and notice the frame does not land on a clean ten, then find the better pair — it still gives a correct total, just by a slower route.
- Repeat with triples that reward a make-ten pair, and with at least one triple that rewards a double instead.
- 2
Which pair makes it easiest? — fluency and strategy choice
Why it works: Fluent recall of bonds to 10 lets you spot the useful pair quickly; deliberately choosing a make-ten pair can make the addition quicker and less error-prone than always adding left-to-right.
- Given a triple such as 5 + 7 + 3, choose which two numbers you would add first and say why.
- Complete fill-in-the-blank totals for a set of triples, each containing a make-ten pair that is not the first two written.
- Do a short, light timed set of spotting make-ten pairs to build quick recall of bonds to 10.
- For each item, state the pair chosen and the leftover number before giving the total.
- 3
Narrate the pair you chose
Why it works: Explaining the chosen pair makes the scanning strategy explicit and surfaces whether the child is truly scanning or just adding in written order.
- A tutor poses triples such as 5 + 7 + 3, 8 + 2 + 6 and 4 + 9 + 1.
- For each, work out the total and say which two numbers you added first and why that choice helps.
- Answer follow-ups: 'Is there a pair here that makes exactly ten?', 'Would you get the same total in a different order?', 'For 4 + 9 + 1, which pair makes ten and which number is left to add on?'
Topic // Standards
Curriculum standards
- Common Core State Standards for Mathematics
- 1.OA.2
- The national curriculum in England: Key stages 1 and 2 framework document
- Maths/Y2/AS/7
Math // Addition & Subtraction
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